Showing posts with label LMS. Show all posts
Showing posts with label LMS. Show all posts

Wednesday, March 16, 2011

“Brain Freeze: Does your eLearning System Cause Learning Paralysis?”

Synthesis:
The advent of technology options can be exciting.  However, the influx of information to an individual’s brain may prove to be debilitating to one’s decision making process or may result to learning paralysis for learners. Considering the limitations of the brain’s working memory to handle a certain quantity of information, elearning developers should seriously reflect on their implementation strategies. Avoid the Zombie Tech effect.
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How many of us are guilty of these: answering emails while having dinner with our families; feeling left out when you miss the most recent tweets; unable to set aside the iPad and continuously checking Facebook while playing “Angry Birds?” If you exhibit one of these behaviors, you may be suffering from what I call the “Zombie Tech Effect.”














(Click here to play the self-reflection exercise.)


The Zombie Tech Effect is my description of behavioral manifestations when we suffer from information overload that disables us from making quality decisions or results to learning paralysis.)

Twitterization overload

In a Newsweek article (February 27, 2011), (link) Sharon Begley reported a study conducted by Angelika Dimoka, director of the Center for Neural Decision Making at Temple University on “combinatorial auctions.” Dimoka explains that in bidding wars that resemble eBay, the more information the person receives, the less likely he/she makes good decisions.  Although there are many benefits to Twitter, Facebook and many other social media tools, Dimoka says there are unintended consequences. A serious side effect is “brain freeze.”

In her study, volunteers’ brain activities were measured with an fMRI. As the information load to the brain rapidly increased , the activity of the dorsolateral prefrontal cortex - a region behind the forehead that is responsible for decision making and control of emotions – freezes; it ceases to function as if a “circuit breaker had popped.” A key reason is that our brain’s working memory can only handle seven items at one given time . Anything beyond that must be processed into long term memory. Any additional information from that point and beyond tends to hamper or paralyze people’s ability to make sound decisions.

Sadly, the deluge of information and the rate at which the brain gets bombarded with them cause diminishing or negative returns as it struggles to make smart and successful decisions.


People experience information anxiety

There are impacts on productivity and well being with information overload.

In “Dying for Information?” a investigative work on the effects of information overload, (Waddington, 96), 44% of the over 1,313 managers and executives interviewed, believe that the cost of collating information exceeds its value to the business. Furthermore, two-thirds of the respondents report tensions with work challenges and loss of job satisfaction because of stress associated with information overload.

Old familiar learning term - cognitive overload

Dimoka’s investigation and previous studies on cognitive overload reminds us that there are inadvertent consequences if our learning approaches do not add the cautionary step to ensure we are not inundating our learners.

In the training and learning practice we have become accustomed to the concept of not overloading our learners. Too much information does not help learners retain or learn.  However, we seem to have ignored this old rule whenever we design technology driven assisted learning, in particular eLearning and social learning projects. The same symptoms of learning paralysis and information anxiety do exist and are observable in our learners.  How do we identify these problems and what do we do about it.

Learning models and assumptions about learners


In June, 2008, I wrote about Groundswell Insights – Why Trainers Often Say, “It Does Not Work”. The chart below is a learning model showing different types of learning behaviors and the environments wherein they operate.

(Click here for wider view of the chart.)

In this chart, I aim to explain that different methods of learning result from different givens. As learning designers we need to orchestrate these conditions that will produce the right combination of results.  We can either do a good work of matching or cause havoc without well-thought-out plans.

How, where and when does information overload and “brain freeze” happen in learning environments? Many of them are systemic – software selection and implementation practices. 

The right tools for the right objectives: We should not use Twitter, Facebook and other similar tools to aid in deliberate practice – where we expect learners to retain knowledge and build the mastery of skills. Neither should we use instructional methods of teaching when we post and share knowledge in Twitter or Second Life.  In essence, to support a learning behavior, the right combination of tools must be applied. 

Suggestion: Avoid embracing tools and technologies without experimentation and testing. Sometimes the hyped up functionalities deliver less than promised. Have a personal experience to see the impacts of the tool.  In some instances, it is even better to see the experiences of early adaptors. 

Awareness and readiness: Another failing I often observe is using the tools like Twitter, Wiki and Blog in learning designs and presuming that the learners have the readiness – skills, attitudes, equipment – to be creators in open learning environments.  The power and promise of technologies could not compensate for the lack of the learners’ readiness. The lack of proper skills definitely causes learning paralysis and anxiety.

Suggestion: Conduct a Techno Profile Survey. This survey helps you assess the readiness of your audience.

Business culture and practice: If your organizational culture and the nature of your business mandates a specific learning method, this supersedes all other possible approaches. Here are two case comparisons. In the first case, a Cisco technician has to have instant learning through his/her smart phone because new valuable information happens almost every minute – like a solution to the most recent virus attack.  On the other hand, a pharmaceutical lab technician has to learn safety compliance procedures for HIV drug research – where rigid rules must be followed.  As a result, the Cisco technician welcomes the newest updates since it is critical to his/her performance.  However, the lab technician is required to adhere to strict routine processes. 

Suggestion: Have a strategic level conversation with your top leaders. Align your learning system and practices with what supports  the business needs and interests.

Marriage or divorce between an LMS and Social Learning:  LMSs work best to support just-in- case learning, while social learning systems are ideal for just- in-time learning. Combining these two tools under one roof may be good vendor hype; however, they could lead to “psychotic” learning systems. To illustrate, many of the content published in LMSs are compliance or mandated learning. Many learners grudgingly study the courses. Social learning systems, on the other hand, are highly interactive and participative systems. Learners are self-motivated to contribute ideas. Inherently, these two learning motives and behaviors are not compatible.

Without a proper strategy for selecting learning systems, companies could be throwing their learners into confusion and overwhelming them with too many types of learning methods.

Suggestion: Select one dominant purpose for a learning system – an LMS or Social Learning. Before you modify, purchase or implement a hybrid solution, think twice about your implementation strategies to minimize confusion.

Conclusion

We can easily overwhelm learners with information and content overload from our lessons. However, what is more problematic is the inappropriate selection of systems and implementation practices: readiness, methods and goals, business culture and learning system selections. Include plans to check for systemic information overloads in your implementation strategy.


Ray Jimenez, PhD 
Vignettes Learning
"Helping Learners Learn Their Way"

Wednesday, February 2, 2011

Proof of Direct Link between Learning and Performance

(To protect the interest of our clients, we are using fictitious names. However, the data presented here are close to real and living cases.)

Last week, I had a conversation with a VP for Sales Training. He asked what is new in learning systems that can demonstrate learning impacts on the job. Furthermore, he inquired if this solution is an off–the-shelf software.

The first question is like searching for the Holy Grail in training and learning. This has been always a tough question with exceptionally hard –to- find solutions. The reply to the second question can only be "none."That type of off–the-shelf software does not exist."

However, under certain conditions, we can use software to link learning with tangible numbers in performance.

I'd like to share here an approach we have developed to help some of our clients. However, I must preface this presentation with this thought -that we have replicated this model only in very specialized and niched initiatives and only where conditions converge to make the model possible.

Metrics Learning System

The model "Metrics Learning System" (MLS) is an approach that uses learning systems to dynamically (a) link and correlate learning activities and progress with measurable aspects of the job. Furthermore, the (a) approach identifies gaps in performance that trigger coaching and remedial action.

Click here to view large image.


 




























Background

“Our key leaders in branches abhor learning since
it takes away income from performance bonuses. “

The case overview below is a good illustration of a specific organization that we worked with to implement the Metrics Learning System.

A financial services company of 2,500 branch offices wants to accelerate expansion to 1,000 more branch offices in 3 years. To accomplish the business plans, a good training strategy must be in place. During the research phase, it was clear that a creative approach had to be developed. This summarizes the business realities according to the branch leaders:

“Our account managers are high-revenue generating contributors. Their time is very expensive. Each hour spent in training, unless directly related to the tasks on hand or challenges they are currently facing currently, are considered time wasters. Our key leaders in the branches abhor learning since it takes away income from performance bonuses. “

The Three-Pronged Solution

“Quick lessons, flexible LMS, real-time feedback and
follow-up are starting points.”

These were solutions taken, using the integrated technology, instructional design, implementation and management approaches. At the heart of the solution is a metrics driven learning program.


  1. Short and Quick Lessons – The old curriculum training design which demanded more time from account managers was “thrown” into the waste can. The criticism was “why train people on topics they may not need to impact performance.” The lessons were reduced to 5-10 minutes covering basic and sufficient content to train managers on “must learn” content. The mentoring system between branch leaders and account managers continued.
  2. Flexible Learning Solutions – The LMS was reprogrammed to allow for flexible training 24/7. Managers took their training sessions online anytime and anywhere they were. There were mandated trainings for license compliance, but the main thrust was to make learning easy and timely. The learning plan was connected to the performance being tracked by the branch leaders.
  3. Metrics Learning System – The branch management system tracked revenues and activities per account manager. To continue with this practice, the learning system and data were integrated with the branch financial system to show how each account manager’s training has impacted the performance. The interesting thing happened according to a few branch leaders: “Once we saw how the amount of the account manager’s learning positively or negatively impacted their revenue contributions per hour, we realized the significance of learning as a true value.” An account manager‘s learning and performance dashboard was developed to show each manager and the branch leader the learning schedule, actual time and revenue performance.
The Metrics Learning System Dashboard

Click here to view large image.

1. Work Metrics
Jobs that have clear, quantifiable task outputs and data collected are presented. The data represent targets and commitments of an account manager. It also only represents the actual performance updates. The red items show negative variables which trigger notices to the account manager and the branch leader for one on one coaching. Triggers are emails or onscreen alerts.

Click here to view large image.
2. Learning Plans and Progress

The dashboard shows the learning plan. This data comes with the LMS (Learning Management System). The learning plan is matched with the work metrics.

Click here to view large image.
3. Actionable Items

Red alerts from gaps in performance trigger coaching discussions between the account manager and the branch leader. The system provides documentation on the details and progress of the coaching session. The section also shows messages and the exchange of communications between the account manager and the branch leader.

Click here to view large image.

Practical Usage

“Glimpses of actual performance, red alerts
and corrective actions”

Participants use the system in the following ways.

  1. Review the dashboard almost daily to see a glimpse of actual performance, learning, and actions. The dashboard is a source of immediate feedback. It is an alert mechanism.
  2. Update the data in the dashboard to reflect revised or new targets, coaching sessions with leaders and priorities for learning.
Leaders use the system in the following manner:
  1. Get instant red alerts indicating team member’s performance issues.
  2. Redirect learning priorities based on red alert items.
  3. Record coaching communications between the team member and leader.
Link Learning to Performance

“Leaders and team members to instantly get
a feel of what is happening.”

The Metrics Learning System’s biggest value is allowing leaders and team members to instantly get a feel of how to correct work jobs issues, align the right learning and follow-up with coaching. In essence, the system focuses learning on what matters in performance and makes sure that the follow up coaching are instant feedback and transparency. The ability to redirect learning and coaching to help the team member is where learning is linked to improved actual performance.

The focus of the system is to help real time corrective actions and less on documenting ROI learning. The champions, who are the operations and sales executives, clearly understood that the correlation between learning and performance do happen. Their desire is to help team members improve real performance.

Conditions for a Successful Metrics Learning System

“Enlightened leaders, pro-active IT teams, historically tracking
numbers converge to create the right conditions.”

These conditions seem to be common characteristics of a successful implementation.


  1. The champions are top line level executives, e.g. VP for Call Center Operations, VP for Corporate Accounts, and Managing Partner for consulting practice. Training leaders and specialists are support providers.
  2. The technology platforms and IT leaders are proactive to find business solutions. Systems innovations and integration are encouraged. Most often, the Metrics Learning System is an integration of the LMS, CRM, Call tracking system, and HR systems.
  3. The system is only feasible when team members’ task and performance metrics have been historically tracked as part of the business practice. For example, number of accounts contacted, number of successful phone calls, consulting hours producing billable hours, etc.
  4. Strong leadership dedication to run a business unit with the mission to help team members improve performance by learning and proactive actions, and not reactive.
Conclusion

The Metrics Learning System is not driven by software but by enlightened management leadership. Software solutions only work with the right leaders. The solutions are often very specific and narrow; hence, creative innovations and customization are needed.

The key benefits of the system are to provide real timely feedback, transparency and follow up. When learning is approached in this manner, it is most likely that learning links to performance.

Friday, January 29, 2010

Microlearning Design Las Vegas ASTDTECH

I presented at ASTD TechKnowledge Conference in Las Vegas, January 28, 2010.

The topic I spoke of: Using Micro-eLearning Design for Learning 2.0 and Traditional eLearning.

Gist:

5 Step Process
  • Be succinct
  • Relate
  • Interpret
  • Apply
  • Micro-Applications
Microlearning instructional design is based on storytelling.

Use Microlearning in operational areas where managers don't want to waste time in lengthy training.

You may download handouts at www.3minuteworlds.com.

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Questions from the audience:

Attendee: How long should a Microlearning be?
Ray: Depends on what your audience, content and tool and other considerations.
If for doctors, micro-might mean 5 minutes for each topic in video observation of a surgical procedure. For technician using a PDA or phone to check newest part, it may be only 30 seconds because he is on the job trouble-shooting an equipment. For an orientation training, micro might be 3 minutes.

Attendee: What is micro-instructional design?
Ray: Story-based Design

Attendee: How to implement Microlearning in enterprises?
Ray: The micro-ways. Find operational areas that can save time, reduce costs, increase profits with Microlearning. Usually line management understand this language. No one wants to waste time in operations.

If you have questions, reply here or email me at rayvft@gmail.com

Ray Jimenez, PhD
Join us at 3MinuteWorlds Microlearning Community http://3minuteworld.trainingpayback.com
http://www.vignettestraining.com/
http://www.simplifyelearning.com/

"Helping Learners Learn Their Way"

Monday, August 17, 2009

Cut to 30% eLearning Development Costs



Let us do the rough math.

Assuming a typical one hour eLearning costs $35,000.

This is how Do-it-Yourselfers think and do.
• Focus efforts on must learn, probably around 20% of the content.
• Apply authoring tools on the 20%.
• Develop images only for some 20% of the content.
• Develop exercises, tests, games and simulation only on the 10% of the 20%.
• Use HTML, PDF, Word, PowerPoint, etc. for the 80% references type of content.

As you can see, the step of separating “must-learn” from “reference-type” of content from the very start allows you to focus the least expensive media and tools to the references and the more costly development and creative time to the 20% content.

Your cost goes down to $10,500. It is also faster to deliver and learners learn better.



Another way of cutting down cost is making sure your estimation process helps in managing details. Oftentimes industry experts calculate eLearning development time by computing seat time. For example, one seat time hour is $35,000. I find this a questionable practice. What is involved in the details? How does one know what the learner is going through in an hour?

This is my suggestion.

Using your estimated design, estimate the following details:
• Number of text pages – number of words per page
• Number of images – what type and approach
• Number of tests – text based or other formats
• Number of games, exercises, simulation – is this Flash, or other tools

When you have these ball park numbers, ask each of the specialists like graphic artists, authoring specialists and Flash developers how much it would cost and how long it would take. Include in your specs examples or demos of what you want to emulate, follow or copy. Armed with the per unit costs, you can then now plug the numbers in each unit.

For example:
• Number of text pages - 200 pages X $10 = $2,000
• Number of images – 50 images X $45 = $2,250
• Number of tests – 20 text based tests X $5 = $1,000
• Number of games, exercises, simulation – 5 Flash animations X $500 = $5,000

Total of = $10, 250

Note: There might be other costs you need to account.

The benefit of this approach is that you have details to make good decisions. Without this level of details, you can’t control costs and time, and ensure quality.



Ray Jimenez, PhD
http://www.vignettestraining.com/
http://www.simplifyelearning.com/

"Helping Learners Learn Their Way"

Thursday, July 10, 2008

Quiz Maker in a Wiki? "Wow, what a paradox - sleepless night!"

Adding a Quiz Maker in a Wiki really causes me anguish.

It brings me back to what I call the diseases of trainers, instructional designers, even parents, or anyone for that matter.

CONTROL-
ITIS - controlling what learners should learn
CONTENT-
ITIS - forcing content on learners

Adding a Quiz Maker in a Wiki perplexes me. It is the same problem as adding a social networking in an
LMS. Or like saying yes my child, yes I trust you and I turn around watching her every step, waiting for her to make a mistake.

Or maybe I am just a paranoid person!

Ray Jimenez, PhD
http://www.vignettestraining.com/
http://www.trainingpayback.com/
"Helping Learners Learn Their Way" "Helping Learners Apply Learning"

Wednesday, April 2, 2008

Wired article - "Doing everything right by doing everything wrong"

This is an interesting article from Wired Magazine on "How Apple Got Everything Right By Doing Everything Wrong" - how Steve Jobs' leadership style is often in contrast to traditionally accepted norms.

The part that interests me the most is that Apple has successfully focused on the user experience rather than winning business clients.

The author, Leander Kahney says:

"When hardware and software makers were focused on winning business clients, price and interoperability were more important than the user experience. But now
that consumers make up the most profitable market segment, usability and design
have become priorities. Customers expect a reliable and intuitive experience — just like they do with any other consumer product."


I can not help but relate this thought on how Learning Management Systems (LMS) focuses on corporate needs of control and efficiency at the expense of learner's experience.

One of my clients said: "Rather then helping learners to learn, LMS gets in the way of learning."

Tuesday, April 1, 2008

Why Do Top Executives Make e-Learning Systems a Business Strategy?

Sometimes e-Learning leaders and professionals act out the "pigeon dance." Pigeons keep on doing what they do because it worked in the past. They are slow to adapt to new ways or finding them. E-Learning leaders and professionals can break the habit by focusing on what executives look for in e-Learning.

Why do top executives make e-Learning Systems a business strategy? I have worked with CEOs and top level executives in training, human resources, sales and marketing and operations. I observed this trend. An e-Learning system becomes a key business strategy when it is vital to growth, market share and change in the fundamentals of the business.

E-Learning leaders and professionals need to find these opportunities and make them priority areas for e-learning contributions.



Growth is at risk – For many reasons the company faces a risk in slow business growth because they are not able to hire and train people fast enough; they can not find well-trained people within the organization; they can not identify high-talent and promote managers to open new stores and operations.

Case in point: A large financial services company had to expand their e-Learning system and LMS to allow it to track high-potential staff to join fast-track management development programs. Hiring externally would cost them $125,000 per manager. Hiring internally drastically reduced the costs and improved morale.

Urgency to capture and protect market share – Executives want to be the first to corner a marketplace or ensure that the entry and/or the exit from that marketplace are high. They want to be the first to provide add-on services and usually, training the staff of clients solidifies the dominance in the marketplace.

Case in point: A large paper production company provides its customers training on all the logistics and profit-making ideas on using their paper products. Topics include: cutting waste, storage, showing clients’ customers solutions, safety, etc. Because of this training, clients experience higher sales and superior support and are less inclined to use the competitors’ products.

Game-changing technologies and business models – Executives realize that unless they change the nature of how they do business, they may not survive long enough. The business is under assault with the demand to cut costs and shorten the time to deliver products or services.

Case in point: A large retail company selling over 5,000 products with over 2,000 stores and with low-end product price points. Training was largely on a long, inconsistent buddy system, taking employees away from valuable selling time. Solution: they acquired PDAs or handheld devices that present short training on products in audio, image and text when the employee scans the product. This is training as needed. Furthermore, they are experimenting on providing customers the PDAs so the latter can learn (train themselves) more about the product.

There are many other reasons, but the ones mentioned above often make executives look at e-Learning systems and find out that e-Learning is a good business strategy. E-Learning Systems can impact costs, competitiveness and growth.

Ray Jimenez, PhD www.vignettestraining.com
"Helping Learners Learn Their Way"

Monday, December 10, 2007

Enews Reader Responses: Politics of LMS Implementation and The Basics of Games

Thanks to Terry, Al and Jeff for sharing their comments and observations.
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Enews, November 26, 2007

What is the politics of e-Learning?

Sadly, we all have to navigate the turfs, silos, and territorial waters. Story: A senior executive in-charge of e-Learning wants to proceed with the content development and refuses to synchronize his plans with IT/Tech Support department. "I don't want to get trapped with the slowness of IT. They have yet to purchase the LMS and we are behind. I don't want to wait. I'll have to deliver my part."

Silly? Some of us ignore the politics and we lose big time. e-Learning content and LMS delivery should be a one and all solution, cohesive, and strategically sound. It should fit like hand-to-glove. What do you think? Email your thoughts and I will share them with the community.

From Al Padkowsky

The senior e-Learning exec is correct. When you work in a large corporation, the reality is that you cannot let others hold your success hostage to their inability to deliver on previously-agreed upon goals. The executive’s primary responsibility is to deliver on those things he can control and if the IT department is not able to perform, then the exec can not use that as an excuse for non performance. A good analogy would be a football team where players are told to take care of their area of responsibility and trust other players on the team to perform as expected. If someone is not performing, then the coach (CEO) takes appropriate action.

Another important point is if the exec can deliver compelling content and show the value of his team’s contribution to the corporation, then that can be used to build the business case needed to secure additional resources such as a dedicated IT staffer or the ability to outsource the LMS. Using an open-source CMS like Moodle can provide enough interim functionality to deliver courses, monitor results and produce the reports necessary for the business case.

Best Regards,

Al Padkowsky
Senior Learning and Development Manager
Raritan Inc.
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Enews, November 12, 2007

Case situation: Game Development

A training manager from one of the largest retail stores asked if video gaming as a type of training really helps 18 to 21 year-old workers. So I asked the question: What is in video games that make them so engaging? Is it the hand-eye coordination, the power of the game software, or is it about a compelling story with strong plots and characters? The story of course. What do you think? Please email me your quick thoughts.


From Jeff O’Malley
To me, the basic appeal of stories lies in the mythological truths underlying them. It's the same reason why the message in The Lord of the Rings trilogy and in songs like "We Shall Overcome" still resonate so deeply among a wide spectrum of people.

Jeff O’Malley is the Prison Fellowship International Senior Director for Communications and Marketing and Senior Facultyof the Institute for Leadership Formation.

From Terry
The engaging factors of video games are more than a great story. There is a whole body of research on using the engagement techniques of games for learning. Marc Prensky has a one- page list of reasons games engage us. I think it is a good list, although a lot more can be said on the subject. Clark Quinn's book "Engaging Learning" addresses some of the research in depth.

Here are links:
http://www.marcprensky.com/writing/Prensky%20-%20Why%20Games%20Engage%20Us.pdf

http://www.engaginglearning.com/

Terry duSolieil

Northrop Grumman